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- Taking Over The Computer Graphics World ... One Pixel At A Time -
 

Welcome and thank you very much for visiting Vahid Lancaster Graphics Online. Well, as the name would suggest, this website is all about the world of computer graphics and design. Anything that’s of interest to a computer graphics enthusiast – and I hope that you are one – would be found on this ever-growing website. Feel free to check out the navigational links on the left to see what’s in store for you. If you are into 3D Screensavers, then you can get your hands on a fantastic collection of high quality 3D screensavers for your PC or Mac from the Screensavers link.

You can also get yourself some high quality 3D Posters to put up in your home of office space. If you are into web design and you would like to get a large collection of high quality website templates to choose from, then the Templates section will more than satisfy your needs.

Great deals and discounts on graphics related products are made every day and you can get your hands on these discounts by checking out the Graphics Deals section. If however you just want to lay back and play a casual game or two (or ten) then the Casual Games section is the right place for you. Want to learn something new in 3D? Well check out the tutorials in the 3D Tutorials section – and don’t forget to also download some beautiful 3D Wallpapers for your desktop while you’re here.

If you have a graphics related website and you would like to have a reciprocal link posted via the Links page or the Featured Websites section, please send your request via the Contact page. Don’t forget to BOOKMARK this website. Do enjoy your stay at Vahid Lancaster Graphics Online


latest 3d graphics updates

Preparing For The Maya Exams

This month is a really important month for me. For years I’ve been trying to bring 3D to my school – now that dream is coming true. I have one final hurdle to deal with before I can finally begin teaching 3D at my school – and that’s passing the Maya exams in March. Once I pass them – and I will, I can finally begin to share my 3D knowledge directly to my students – instead of indirectly doing it in my other graphics and web design classes. On passing these exams, I would achieve the designation of an Autodesk Authorized Instructor – which would allow me to teach both Maya and 3DS Max at my school. I won’t be posting as much for this month because I really need to pass these exams. So wish me good luck :)



Game Design Principles, Maxims, Concepts or whatever you want to call it

While running around the net, I found some interesting concepts and principles that I thought worth sharing with you. If you are a budding independant game designer like me – or if you have any interest in game design at all, then this short list of “game design maxims” will surely help you when it comes to “thinking like the player” in the design of your game. Here’s the list:

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PC Gaming Adventures – Alpha Prime – Pt 4

Installment #4 in my “Adventures in PC Gaming” Series. Here’s Alpha Prime – Pt 4. Feel free to leave your comments below.

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Designing Video Games with Unity 3D – Part 5

The “Tornado Twins” are back with another Unity 3D video tutorial. The previous Unity 3D post explained some concepts of collision detection and prefabs. This tutorial will begin to go into varous aspects of scripting and how you can use scripting procedures to create actions for your prefab objects.

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PC Gaming Adventures – Alpha Prime – Pt 3

Installment #3 in my “Adventures in PC Gaming” Series. Here’s Alpha Prime – Pt 3. Feel free to leave your comments below

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3D Fundamentals with Maya

This is the first in a series of tutorials that I’ll be posting with regards to 3D and 3D programs such as Maya and 3D Studio Max. So lets begin with some 3D fundamentals with Maya – the most popular 3D program in use today.

Working in 3D Space

Almost everything created in Maya exists in what is known as “3 Dimentional” space or “3D Space”. This means that even though you are looking at data on a computer monitor – which is 2 dimentional (X and Y), Maya allows you to work with depth as well (Z).

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